Class NullValueSource<T>
Definition
Namespace: StardewUI.Framework.Sources
Assembly: StardewUI.dll
Value source that always provides a null/default value, and does not allow writing.
public class NullValueSource<T> : StardewUI.Framework.Sources.IValueSource<T>,
StardewUI.Framework.Sources.IValueSource
Type Parameters
T
The return type of the context property.
Inheritance
Object ⇦ NullValueSource<T>
Implements
IValueSource<T>, IValueSource
Remarks
Can be used in place of a real IValueSource<T> when no data is available, e.g. when a complex binding is attempted when a null value is at the root, and therefore the destination type cannot be determined.
Members
Fields
| Name | Description |
|---|---|
| Instance | Immutable default instance of a NullValueSource<T>. |
Properties
| Name | Description |
|---|---|
| CanRead | Whether or not the source can be read from, i.e. if an attempt to get the Value should succeed. |
| CanWrite | Whether or not the source can be written back to, i.e. if an attempt to set the Value should succeed. |
| DisplayName | Descriptive name for the property, used primarily for debug views and log/exception messages. |
| Value | |
| ValueType | The compile-time type of the value tracked by this source; the type parameter for IValueSource<T>. |
Methods
| Name | Description |
|---|---|
| Update(Boolean) | Checks if the value needs updating, and if so, updates Value to the latest. |
Details
Fields
Instance
Immutable default instance of a NullValueSource<T>.
Field Value
Properties
CanRead
Whether or not the source can be read from, i.e. if an attempt to get the Value should succeed.
Property Value
CanWrite
Whether or not the source can be written back to, i.e. if an attempt to set the Value should succeed.
Property Value
DisplayName
Descriptive name for the property, used primarily for debug views and log/exception messages.
Property Value
Value
Property Value
T
ValueType
The compile-time type of the value tracked by this source; the type parameter for IValueSource<T>.
Property Value
Methods
Update(bool)
Checks if the value needs updating, and if so, updates Value to the latest.
Parameters
force Boolean
If true, forces the source to update its value even if it isn't considered dirty. This should never be used in a regular binding, but can be useful in sources that are intended for occasional or one-shot use such as event handler arguments.
Returns
true if the Value was updated; false if it already held the most recent value.
Remarks
This method is called every frame, for every binding, and providing a correct return value is essential in order to avoid slowdowns due to unnecessary rebinds.