Class BounceMotion
- Namespace
- TrinketTinker.Companions.Motions
- Assembly
- TrinketTinker.dll
Companion follows the player and bobs up and down
public sealed class BounceMotion : BaseLerpMotion<BounceArgs>, IMotion
- Inheritance
-
BounceMotion
- Implements
- Inherited Members
Constructors
BounceMotion(TrinketTinkerCompanion, MotionData, VariantData)
Companion follows the player and bobs up and down
public BounceMotion(TrinketTinkerCompanion companion, MotionData mdata, VariantData vdata)
Parameters
companion
TrinketTinkerCompanionmdata
MotionDatavdata
VariantData
Methods
GetOffset()
Get offset
public override Vector2 GetOffset()
Returns
- Vector2
GetShadowScale()
Get shadow draw scale.
protected override Vector2 GetShadowScale()
Returns
- Vector2
GetTextureScale()
Get texture draw scale.
protected override Vector2 GetTextureScale()
Returns
- Vector2
UpdateGlobal(GameTime, GameLocation)
Update info that should change every tick, for all game instances in multiplayer.
public override void UpdateGlobal(GameTime time, GameLocation location)
Parameters
time
GameTimelocation
GameLocation