Class BounceMotion
- Namespace
- TrinketTinker.Companions.Motions
- Assembly
- TrinketTinker.dll
Companion follows the player and bobs up and down
public sealed class BounceMotion : BaseLerpMotion<BounceArgs>, IMotion
- Inheritance
-
BounceMotion
- Implements
- Inherited Members
Constructors
BounceMotion(TrinketTinkerCompanion, MotionData, VariantData)
Companion follows the player and bobs up and down
public BounceMotion(TrinketTinkerCompanion companion, MotionData mdata, VariantData vdata)
Parameters
companionTrinketTinkerCompanionmdataMotionDatavdataVariantData
Methods
GetOffset()
Get offset
public override Vector2 GetOffset()
Returns
- Vector2
GetShadowScale()
Get shadow draw scale.
protected override Vector2 GetShadowScale()
Returns
- Vector2
GetTextureScale()
Get texture draw scale.
protected override Vector2 GetTextureScale()
Returns
- Vector2
UpdateGlobal(GameTime, GameLocation)
Update info that should change every tick, for all game instances in multiplayer.
public override void UpdateGlobal(GameTime time, GameLocation location)
Parameters
timeGameTimelocationGameLocation