Class RelativeMotion
- Namespace
- TrinketTinker.Companions.Motions
- Assembly
- TrinketTinker.dll
Companion's offset is adjusted depending on player facing direction
public sealed class RelativeMotion : BaseStaticMotion<RelativeArgs>, IMotion- Inheritance
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      RelativeMotion
- Implements
- Inherited Members
Constructors
RelativeMotion(TrinketTinkerCompanion, MotionData, VariantData)
Companion's offset is adjusted depending on player facing direction
public RelativeMotion(TrinketTinkerCompanion companion, MotionData mdata, VariantData vdata)Parameters
- companionTrinketTinkerCompanion
- mdataMotionData
- vdataVariantData
Methods
GetOffset()
Get offset
public override Vector2 GetOffset()Returns
- Vector2
GetPositionalLayerDepth(Vector2)
Get layer depth based on position
protected override float GetPositionalLayerDepth(Vector2 offset)Parameters
- offsetVector2