Buff
Applies a buff to the player. Must be a buff registered in Data/Buffs, no support for inline buffs.
Normally buffs expire when sleeping, but due to trinket mechanics this buff is reapplied every morning.
Args
| Property | Type | Default | Notes |
|---|---|---|---|
BuffId |
float | 0 | String id of buff to apply, this can also be a comma separated list. |
Mode |
BuffApplyMode | "All" | When using a list, how to apply the buffs. Either "All" or "Random". |