Table of Contents

Enum AnchorTarget

Namespace
TrinketTinker.Models
Assembly
TrinketTinker.dll

Which target to anchor (follow/attach) to

public enum AnchorTarget

Fields

Crop = 10

Anchor to the nearest crop

DigSpot = 9

Anchor to the nearest dig spot ((O)590 or (O)SeedSpot)

FarmAnimal = 2

Anchor to the nearest farm animal

Forage = 5

Anchor to the nearest forage object

Monster = 1

Anchor to the nearest monster

NPC = 3

Anchor to the nearest NPC

Object = 4

Anchor to the nearest placed object

Owner = 0

Anchor to the trinket owner

Shakeable = 12

Anchor to the nearest "shakeable" terrain feature

Stone = 6

Anchor to the nearest breakable stone

TerrainFeature = 11

Anchor to the nearest terrain feature

Twig = 7

Anchor to the nearest breakable twig

Weed = 8

Anchor to the nearest breakable weed