Enum HatSourceMode
- Namespace
- TrinketTinker.Models
- Assembly
- TrinketTinker.dll
How does the companion acquire hat?
public enum HatSourceMode
Fields
Given = 1Companion can be given hat by interact, the item is truly given to companion
Hatless = 0Cannot hat
Owner = 3Companion shares the owner's hat
Temporary = 2Companion can be given hat by interact, the item is not given to companion and simply "copied" temporarily until companion is reset by anything, e.g. end of day.