Table of Contents

Enum HatSourceMode

Namespace
TrinketTinker.Models
Assembly
TrinketTinker.dll

How does the companion acquire hat?

public enum HatSourceMode

Fields

Given = 1

Companion can be given hat by interact, the item is truly given to companion

Hatless = 0

Cannot hat

Owner = 3

Companion shares the owner's hat

Temporary = 2

Companion can be given hat by interact, the item is not given to companion and simply "copied" temporarily until companion is reset by anything, e.g. end of day.