Table of Contents

Enum LoopMode

Namespace
TrinketTinker.Models
Assembly
TrinketTinker.dll

Determine how sprites loop.

public enum LoopMode

Fields

PingPong = 1

Reverse the animation from last frame, e.g. 1 2 3 4 3 2 1 2 3 4

Standard = 0

Loops to start from last frame, e.g. 1 2 3 4 1 2 3 4 1 2 3 4