Enum LoopMode
- Namespace
- TrinketTinker.Models
- Assembly
- TrinketTinker.dll
Determine how sprites loop.
public enum LoopMode
Fields
PingPong = 1
Reverse the animation from last frame, e.g. 1 2 3 4 3 2 1 2 3 4
Standard = 0
Loops to start from last frame, e.g. 1 2 3 4 1 2 3 4 1 2 3 4